MachineGames Reboot Continuity
Resistance Never Dies in a World Conquered by the Reich.
The MachineGames Reboot Continuity represents the modern era of the Wolfenstein franchise, revitalizing the series with a darker, character-driven narrative following a long hiatus after the classic entries. Beginning in 2014, this timeline reimagines an alternate history where Nazi Germany successfully won World War II and established global dominance through advanced technology. This continuity centers on William "B.J." Blazkowicz as he transitions from a lone soldier to the figurehead of a sprawling international resistance movement. It is defined by high-stakes espionage, personal sacrifice, and the ethical dilemmas presented by futuristic weaponry and time travel mechanics.
- Developer
- MachineGames
- Protagonist
- William "B.J." Blazkowicz
- Primary Antagonists
- General Deathshead, General Wilhelm Strasse
- Setting Era
- Alternate History Earth (1960s - Future)
- First Release
- 2014
- Continuity Status
- Active
Lore & Background
In this timeline, the Axis Powers secured victory through superior science and ruthless efficiency. By the 1960s, the Third Reich controls most of the globe, utilizing advanced robotics, energy weapons, and secret time manipulation devices to maintain their grip on power. The United States was occupied following a surprise invasion, forcing the American resistance underground. B.J. Blazkowicz becomes the symbol of defiance after surviving brutal Nazi experiments that left him with enhanced physical abilities but also a comatose state for years. His return ignites hope among the Free Corps, though it comes at great personal cost. The narrative explores themes of family legacy, as B.J.'s relationships with his lover Zofia and her daughter Anya drive much of the emotional conflict. The continuity relies heavily on the concept that history can be altered but often at a terrible price. General Deathshead's scientific ambitions outlive his physical death through clones and AI, while General Strasse seeks to weaponize time itself to ensure Nazi immortality.
In Their Own Story
Rain slicked the cobblestones of Castle Wolfenstein, reflecting the crimson glow of torches lining the walls. B.J. gripped his rifle, knuckles white against the cold metal. The silence was heavier than the guns he had silenced in the past hour. He knew this place better than his own home; every shadow held a memory of pain and survival. Tonight, the shadows would not hide him—they would be his weapon.
Reader's Guide
The narrative begins with Wolfenstein: The Old Blood, serving as a prequel set in 1960 where B.J. infiltrates Castle Wolfenstein to rescue prisoners. Wolfenstein: The New Order opens with a flashback to 1946 before jumping forward. B.J. is captured and experimented on, waking years later to find the world under total Nazi rule. He reunites with Zofia to dismantle Deathshead's operations. The game features two endings; one where B.J. sacrifices himself, and another where he survives but remains in a coma. Wolfenstein II: The New Colossus follows the timeline where B.J. wakes up in 1961 America. He leads a rebellion across occupied US cities while facing General Strasse's time travel plot. The story concludes with a choice to either save humanity or change history, leading into spin-off titles like Youngblood.
Did You Know?
- The Old Blood was originally developed as downloadable content for The New Order before being released as a standalone game.
- Deathshead is killed in the opening flashback of The New Order but his technology remains a threat throughout the trilogy.
- Time travel serves as the primary plot device connecting the events of The New Order and The New Colossus.
- The series features multiple playable characters, including Anya Olzinsky who can lead resistance efforts in specific story branches.
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